This is a VR home space I worked on for the Oculus Quest. Its biased on concept art from Chris Glenn. I was in charge of modeling, texturing, material creation, and a bit of lighting. The pictures here are all from Work In Progress. (I never got a copy of the final scene before the project ended.)
Some fun facts:
- All of the detail lines had to be modeled into the geo to help prevent flickering in the Quest headset.
- The whole thing was broken down into 4 4k textures on the final product!
Concept / Art Direction:
https://www.artstation.com/chrisglenn
To check out some of the Final Renders head over to Tristin Ishmael's Page:
https://www.artstation.com/tristin
Oculus Quest – New Space Station Home Environment
WIP version of the space.
WIP - Missing props lighting and the final vista geo and textures.
Leaf Wall - Made in Substance Designer, and Maya
Bed - Made using Zbrush, Substance Designer, and Maya
The Black and White "plastic" made in Substance Designer
Wood Floor made in Substance Designer