Space Station - VR

This is a VR home space I worked on for the Oculus Quest. Its biased on concept art from Chris Glenn. I was in charge of modeling, texturing, material creation, and a bit of lighting. The pictures here are all from Work In Progress. (I never got a copy of the final scene before the project ended.)

Some fun facts:
- All of the detail lines had to be modeled into the geo to help prevent flickering in the Quest headset.
- The whole thing was broken down into 4 4k textures on the final product!

Concept / Art Direction:
https://www.artstation.com/chrisglenn

To check out some of the Final Renders head over to Tristin Ishmael's Page:
https://www.artstation.com/tristin

Oculus Quest – New Space Station Home Environment

WIP version of the space.

WIP - Missing props lighting and the final vista geo and textures.

Time Lapse of the Workshop Area - Setting up geo cuts and detail geo.

Time Lapse of the Workshop Area - Setting up geo cuts and detail geo.

Time Lapse of the Bedroom Area - Getting the wall floor and leaf wall setup

Time Lapse of the Bedroom Area - Getting the wall floor and leaf wall setup

Leaf Wall - Made in Substance Designer, and Maya

Bed - Made using Zbrush, Substance Designer, and Maya

The Black and White "plastic" made in Substance Designer

Wood Floor made in Substance Designer